medhead
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- Feb 13, 2008
- Posts
- 19,074
It's all right while they are making a billion a year but would having plenty of Ansett points in 2000 have been a problem......
not a problem in the last quarter of 2000.
It's all right while they are making a billion a year but would having plenty of Ansett points in 2000 have been a problem......
Got an e Rewards Survey asking what I would say to Woolworths.
2000 WWRewards = 1000 QFF points I wrote back.
One for one at a minimum.Got an e Rewards Survey asking what I would say to Woolworths.
2000 WWRewards = 1000 QFF points I wrote back.
I said or wrote I would come back to WW if it was $2000 for 1000 or 1100.
Dont know if the message will actually get back to WW or WWRewards though.
Putting my data analysis hat on for a second, I do wonder if the revised rewards program will actually boost customer loyalty or generate revenue for WOW.
Old QF Program:
- Under $30 spend you earned nothing. This had a double bonus for woolies where office workers/casual shoppers wouldn't cash in on their daily lunch time shop. Added benefit of potentially pushing the average customer spend to above $30 per transaction. Customers received instant rewards on every shop and could see their points balance increasing on a weekly basis.
New 'me too' Program:
- Everyone regardless of transaction size will earn points. Sure it takes longer to achieve $2,000 spend and many people will never reach this - or it will take a long time - and/or exceed the spend and therefore the cost to woolworths on QF points will never match the customer spend.
- The $10/870point reward likely has little appeal because now there's a set amount on earn/return. It's a poorly designed discount program. It's a long game to collect anything meaningful and there's no interim instant satisfaction along the journey for customers.
Coles works well because they've invested the GDP of a small nation into data analytics. Woolworths doesn't appear to have to the same level.
Professional Insight: New program will fail to move the needle on customer spend or transactional basis because it's not gamified. In fact, I would suggest many customers won't bother to swipe their card and thus woolies will lose the ability to track customers at a micro level. Wallet real estate is becoming more valuable as purses/wallets become smaller and carry less loyalty cards than ever before. At some point - the lowest value rewards cards won't make the cut and won't be carried with consumers on a daily basis. Plus, with the same earn as Coles - it doesn't matter where you shop. The rewards/loyalty program therefore offers no defining benefit for customers to go out of their way to shop at woolies.
Loyalty is a game but the real money is made with data.
Old Program
Driven to do one big weekly shop at Woolies as anything over $30 was 1 pp$
Spend $2k per month with return of 1880 QFF points.
Coles works well because they've invested the GDP of a small nation into data analytics. Woolworths doesn't appear to have to the same level.
Professional Insight: New program will fail to move the needle on customer spend or transactional basis because it's not gamified. In fact, I would suggest many customers won't bother to swipe their card and thus woolies will lose the ability to track customers at a micro level. Wallet real estate is becoming more valuable as purses/wallets become smaller and carry less loyalty cards than ever before. At some point - the lowest value rewards cards won't make the cut and won't be carried with consumers on a daily basis. Plus, with the same earn as Coles - it doesn't matter where you shop. The rewards/loyalty program therefore offers no defining benefit for customers to go out of their way to shop at woolies.
Loyalty is a game but the real money is made with data.
That's what I just did!Hopefully a few others put through $2000 for 2000 QFF points
I too used to be a fan of a big weekly shop, and since WW 'rewards' came in my shopping has become small sporadic shops and a split between Coles, WW & foodworks. So they have definitely diluted my spend with them.
The key to WW getting me back on-side (not necessarily loyal) is to issue bonus QFF points offers like the old days with decent points earn.
I trust you told them them whilst an improvement on 870 QFF points, the $2000 spend to achieve the 1000 QFF points is hardly appealing.
Wallet real estate is becoming more valuable as purses/wallets become smaller and carry less loyalty cards than ever before. At some point - the lowest value rewards cards won't make the cut and won't be carried with consumers on a daily basis.
Putting my data analysis hat on for a second, I do wonder if the revised rewards program will actually boost customer loyalty or generate revenue for WOW.
Old QF Program:
- Under $30 spend you earned nothing. This had a double bonus for woolies where office workers/casual shoppers wouldn't cash in on their daily lunch time shop. Added benefit of potentially pushing the average customer spend to above $30 per transaction. Customers received instant rewards on every shop and could see their points balance increasing on a weekly basis.
New 'me too' Program:
- Everyone regardless of transaction size will earn points. Sure it takes longer to achieve $2,000 spend and many people will never reach this - or it will take a long time - and/or exceed the spend and therefore the cost to woolworths on QF points will never match the customer spend.
- The $10/870point reward likely has little appeal because now there's a set amount on earn/return. It's a poorly designed discount program. It's a long game to collect anything meaningful and there's no interim instant satisfaction along the journey for customers.
Coles works well because they've invested the GDP of a small nation into data analytics. Woolworths doesn't appear to have to the same level.
Professional Insight: New program will fail to move the needle on customer spend or transactional basis because it's not gamified. In fact, I would suggest many customers won't bother to swipe their card and thus woolies will lose the ability to track customers at a micro level. Wallet real estate is becoming more valuable as purses/wallets become smaller and carry less loyalty cards than ever before. At some point - the lowest value rewards cards won't make the cut and won't be carried with consumers on a daily basis. Plus, with the same earn as Coles - it doesn't matter where you shop. The rewards/loyalty program therefore offers no defining benefit for customers to go out of their way to shop at woolies.
Loyalty is a game but the real money is made with data.
AFF Supporters can remove this and all advertisements
New program will fail to move the needle on customer spend or transactional basis because it's not gamified. In fact, I would suggest many customers won't bother to swipe their card and thus woolies will lose the ability to track customers at a micro level.
<snip>
The rewards/loyalty program therefore offers no defining benefit for customers to go out of their way to shop at woolies.
Loyalty is a game but the real money is made with data.
The problem with multiple small shops is that you tend to buy opportunity items that you didn't intend to get. They want you in the shop more often to maximise that additional spend. Which makes the old woolworths scheme seem counter-productive.
A big weekly shop gives only one opportunity to make you buy stuff you didn't want.
I don't carry a single loyalty card in my wallet. They are all on my phone in an app called Stocard.
This is true of many many programs. the standard reward is a pittance. And from what I can see, far too many people are getting hung up on this. The true worth is in the promotions. But there needs to be a base level earning - this was a fatal flaw in the program put in place late last year.system but standard cashback per dollar spent doesn't generate excitement.